All resources are for Dungeons & Dragons 5th edition unless stated otherwise. Dungeons & Dragons is trademarked by Wizards of the Coast. All of these resources were created by Trish Khoo for free use.
Character cover sheets
I made these cover sheets to put on top of regular character sheets as an attempt to encourage more roleplaying in my group. Images not owned by me. The template is made with Canva so you will need a Canva account to duplicate the file and modify it for your own use.
Character cover sheet template
I created these guides as rulesets for a campaign set on the high seas. They contain rules taken from the Player’s Handbook, Dungeon Master’s Guide and various online resources including Reddit threads, blog posts and chat rooms. All of the rules taken from the official guides are just for quick reference by the players in-game – there’s nothing worse than stopping the game to look through books to see many rounds you can hold your breath for.
In my experience, players don’t like to read a lot of stuff before a game so just hand out a few copies of the guide for easy reference during the game. It has sections for crew member responsibilities, ship combat, local places to explore and other useful things that players will want to know if they’ve never roleplayed a sailing expedition before and know nothing about boats.
I’ve tried to make the DM’s job as easy as possible by delegating stuff to the players. For instance, players can determine the weather each day by rolling against a weather conditions table.
Seafaring adventurer’s guide
Seafaring DM’s guide
The Beaks of Ruin
Chicken-themed hijinks. It’s a dungeon that can be run as a one-shot. My players took about 8 hours to get through the entire dungeon.
The beaks of Ruin campaign
The Temple of the Eye
An escape-room type dungeon with optional scoring rules. It’s a one-shot that was originally created for a tournament event. It has a timer element so you can keep it as short as you need.
The Temple of the Eye campaign
The Banshee of Conyberry
An escape-room type puzzle one-shot campaign. I originally wrote it as a side quest add-on for the Lost Mines of Phandelver campaign that comes with the D&D 5e starter set, but it works as a standalone one-shot adventure. There is little-to-no combat involved. Instead, players must interact with NPCs to discover clues to solve a mystery and end a curse.
The Banshee of Conyberry campaign
Advice for Dungeon Masters
Some advice I wrote for DMs, both old and new.